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Changelog

v0.2.5

February 2026

  • Added Google AdSense integration with feature flag
  • Ad banner on the home screen

v0.2.4

February 2026

  • Reduced Upstash Redis command volume by ~30x for solo players
  • Smarter footprint sync intervals based on player count

v0.2.3

February 2026

  • Added active player heartbeat system
  • Encounter tracking and admin dashboard

v0.2.2

February 2026

  • Repositioned auth UI for better layout
  • Added copyright notice
  • Journal cleanup and polish
  • Increased player cap to 200 per world

v0.2.1

February 2026

  • Added ancient ruins discovery system with 30 unique ruins
  • Fixed fog persistence across sessions
  • Kid-friendly world codes (e.g. "ember-drift")

v0.1.12

February 2026

  • Renamed project from "Wy Land" to "Wyland"

v0.1.11

February 2026

  • Chunked map loading for 10,000 × 10,000 scale worlds
  • Snow biome with arctic wildlife and journal sprites

v0.1.10

February 2026

  • Pinned compose form at top of journal
  • Collections pinned at bottom of journal

v0.1.9

February 2026

  • Pixelated water ripple effects for fishing

v0.1.8

February 2026

  • Fishing system with pixel-art rod visual
  • 15 fish species to discover
  • Fishing reveals fog around water tiles

v0.1.7

February 2026

  • Pixel-art canopy textures with leaf variants
  • Updated branding, fonts, and favicons

v0.1.5

February 2026

  • Homepage background image with frosted glass UI
  • Expanded wildlife to 31 species
  • Added 30 mineral types with sprites

v0.1.1

February 2026

  • Pixel-art character sprites
  • Wildlife journal with encounter tracking
  • Footprint trail system
  • Private worlds with shareable codes