Sign in with your Google account, choose a username and light color, then join a public world or create a private one. You will spawn on a procedurally generated 10,000 × 10,000 tile map, surrounded by fog. Your light reveals a small circle of terrain around you — everything else is hidden until you explore it.
Use the arrow keys or WASD to move your traveler across the map. Your character moves at 2 tiles per second. As you walk, the fog permanently clears around you, revealing grass, forests, water, mountains, and snow. Fog progress is saved in your browser, so returning to the same world picks up where you left off.
You are a traveler — and where you walk, light follows. Your base light radius is 3 tiles. You leave behind faintly glowing footprints that fade after 5 minutes, helping you and other players trace recent paths. Your light color is chosen at profile creation and can be changed any time from the home screen.
When two players are within 6 tiles of each other, their lights automatically link. A linked pair has 3× the normal light radius, revealing a much larger area of the map. Links persist as long as both players stay within 8 tiles. This is the core cooperative mechanic — exploring together is dramatically more effective than exploring alone.
There are 30 named waypoints scattered across the world. Each one has a unique inscription — fragments of lore left by whoever came before. Most waypoints are hidden in the fog (dark waypoints) and must be physically reached to be discovered. Walking to a dark waypoint reveals it for everyone in the world and records the discovery in your journal.
The world is home to 31 wildlife species. Animals appear in biomes suited to them — you will find rabbits and deer in the forests, penguins and arctic foxes in the snow, and birds throughout. When you move within 3 tiles of an animal, the encounter is recorded in your journal. Each species has its own pixel-art sprite.
There are 30 mineral types embedded in the terrain. Minerals appear as colored nodes on the ground. Walk within 1.5 tiles of a mineral to collect it. Each type is recorded in the minerals section of your journal. Some minerals are common, while others are rare and appear only in specific biomes.
Scattered throughout the world are 30 ancient ruins — crumbling structures from a forgotten age. Each ruin has a unique name and visual. Discovering a ruin adds it to the ruins section of your journal. Ruins are often found in unexpected places, rewarding explorers who venture far from well-traveled paths.
Stand next to a water tile and wait. After 5 seconds of stillness, your fishing rod appears. A catch arrives between 30 and 60 seconds later. There are 15 fish species to discover, each with its own pixel-art sprite and journal entry. Fishing is a quiet counterpoint to exploration — stay still and see what the water brings.
Press J to open the journal. It tracks every discovery you make: waypoints, wildlife encounters, minerals, ruins, and fish catches. Each entry includes the name and sprite of what you found. The journal also has a compose section where you can write your own notes about the world. It is your personal logbook of everything you have seen.
At higher elevations, the terrain transitions to snow. The snow biome has its own set of wildlife — arctic foxes, snowy owls, penguins, and more. Minerals and ruins also appear here, some exclusive to the frozen landscape. The snow biome rewards players who push beyond the familiar greens and into the white.